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Showing posts with the label native instruments

Phaser plugin shootout

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Phaser plugins This time around I´m putting phaser plugins to the test. Going into this test I imagined I would roughly be able to get the same sound from all of the contenders, but they were in fact very different beasts.  As always, you´ll find samples below. How I tested This time around I used a guitar and a piano loop, and played these through the plugins while monitoring the output in order to level match them at approximately the same loudness level (the phase peaks did introduce some challenges).  I typically used presets and went for a subtle/standard, slow and fast effect, and sometimes I had to tweak the preset slightly to fit the material. Phasing revisited A phaser is yet another delay based effect, but this time it produces the effect by changing the phase of a signal using an LFO, and mixing it back in which introduces phase cancellation. As the LFO sweeps, notches will appear at different frequencies and adding further stages will introduces ...

Delay plugins

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Delay plugins If you´re anything like me you probably have at least 10+ delay plugins in your plugin folder. A delay is a very simple concept so do we really need more than a few? Today I´m trying a bunch of different delays to try to answer the eternal question. How many delays does a man really need? How I tested I took a guitar solo snippet a put it through a bunch of different delays, and then normalized the output volume. The purpose was to see if there´s any real difference, so I used whatever tone shaping features available to subtly tweak the tone without going into a special FX territory. Check out the audio examples and my findings at the end of this post. Delay features revisited I´ll be mentioning these features throughout the test, so I just thought I´d go over these quickly to avoid repetition Auto ducking Auto ducking allows you to "duck" the wet delay signal whenever the dry audio is playing, This will clear up your dry signal from av avoid muddy...